Description: Learn the basics of how to create successful F2P titles. Learn what will not work and learn the right mindset. You might hate it, but this should maybe be the first one. You're not just making a game, if you're looking to make a living with it, as then you're making a product and then you need income. It's important to understand the philosophy behind monetisation and what people pay for and to provide value to your players. You need to plan carefully and understand some of the models for monetisation.
Contents: 7 pages, 9 exercises.
Outcome: You learn to respect monetisation in your game design as a vital if not the primary component. You learn the basic approaches for your monetisation.